Unique Items
Browse the complete database of Path of Exile 2 unique items.
Ab Aeterno
Boots
Req. Level 1
(15-30)% increased Movement Speed
(100-150)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
+1 more modifiers
Adonia's Ego
Wand
Req. Level 1
+(100-150) to maximum Mana
+3 to Level of all Spell Skills
(15-30)% increased Cast Speed
+2 more modifiers
Aerisvane's Wings
Gloves
Req. Level 1
(50-70)% increased Armour and Evasion
(5-10)% increased Attack Speed
+(20-30) to Intelligence
+1 more modifiers
Against the Darkness
Jewel
Req. Level 1
Alkem Eira
Shield
Req. Level 1
(15-20)% increased Block chance
(30-50)% increased Armour and Energy Shield
+(50-70) to maximum Mana
+1 more modifiers
Alpha's Howl
Helmet
Req. Level 1
(80-100)% increased Evasion Rating
+100 to Spirit
+(50-75)% to Cold Resistance
+1 more modifiers
Amor Mandragora
Talisman
Req. Level 1
Adds (16-20) to (23-27) Physical Damage
+(8-15) to Intelligence
(10-15)% increased Skill Effect Duration
+2 more modifiers
Andvarius
Ring
Req. Level 1
(50-70)% increased Rarity of Items found
+10 to Dexterity
-20% to all Elemental Resistances
Apep's Supremacy
Focus
Req. Level 1
(100-200)% increased Energy Shield
(30-50)% increased Energy Shield Recharge Rate
(30-50)% Energy Shield|faster start of Energy Shield Recharge
+2 more modifiers
Apron of Emiran
Body Armour
Req. Level 1
(30-50)% increased Evasion and Energy Shield
+(10-20) to Dexterity
(60-40)% reduced Duration of Bleeding on You
+1 more modifiers
Arakaali's Gift
Charm
Req. Level 1
Recover Life equal to (15-20)% of Flask's Recovery Amount when used
Recover Mana equal to (15-20)% of Flask's Recovery Amount when used
Arvil's Wheel
Shield
Req. Level 1
+(40-60) to maximum Life
+(40-60) to maximum Mana
(60-100)% increased Armour and Evasion
+3 more modifiers
Ashrend
Body Armour
Req. Level 1
+(40-60) to maximum Life
+(10-20) to Strength
+(30-40)% to Fire Resistance
+2 more modifiers
Asphyxia's Wrath
Quiver
Req. Level 1
Adds (3-4) to (5-8) Cold damage to Attacks
(5-10)% increased Attack Speed
+(5-10)% to Cold Resistance
+2 more modifiers
Assailum
Helmet
Req. Level 1
(200-300)% increased Armour and Evasion
+(200-400) to Accuracy Rating
(30-50)% increased Critical Hit Chance
+1 more modifiers
Astramentis
Amulet
Req. Level 1
+(50-100) to all Attributes
-4 Physical Damage taken from Attack Hits
Atsak's Sight
Helmet
Req. Level 1
(100-150)% increased Evasion and Energy Shield
(30-40)% increased Critical Hit Chance
+(10-20) to Dexterity
+2 more modifiers
Atziri's Acuity
Gloves
Req. Level 1
(80-100)% increased Armour
(30-50)% increased Critical Hit Chance
+(20-30) to Intelligence
+1 more modifiers
Atziri's Contempt
Spear
Req. Level 1
(100-120)% increased Physical Damage
Adds (83-97) to (123-153) Fire Damage
Adds 1 to (193-207) Lightning Damage
+3 more modifiers
Atziri's Disdain
Helmet
Req. Level 1
+(60-100) to maximum Mana
(10-20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
+1 more modifiers
Atziri's Rule
Staff
Req. Level 1
(10-20)% increased maximum Life
(10-20)% increased Cast Speed
+(20-30) to Intelligence
+2 more modifiers
Atziri's Splendour
Body Armour
Req. Level 1
Only Soul Cores can be Socketed in this item
Has no Attribute Requirements
(120-180)% increased Armour and Energy Shield
+3 more modifiers
Atziri's Step
Boots
Req. Level 1
30% increased Movement Speed
(80-120)% increased Evasion Rating
+(70-100) to maximum Life
+3 more modifiers
Aurseize
Gloves
Req. Level 1
(40-60)% increased Armour and Evasion
(40-50)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
Beacon of Azis
Amulet
Req. Level 1
+(60-100) to maximum Mana
+30 to Spirit
30% increased Light Radius
+1 more modifiers
Beetlebite
Boots
Req. Level 1
(20-30)% increased Movement Speed
(60-120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
+1 more modifiers
Beira's Anguish
Charm
Req. Level 1
(20-25)% Chance to gain a Charge when you kill an enemy
Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Belly of the Beast
Body Armour
Req. Level 1
(100-150)% increased Armour and Evasion
+(100-150) to maximum Life
+(100-150) to Stun Threshold
+2 more modifiers
Beyond Reach
Quiver
Req. Level 1
(15-10)% reduced Attack Speed
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
+1 more modifiers
Bijouborne
Belt
Req. Level 1
+(50-100) to maximum Mana
(50-10)% reduced Charm Effect Duration
+2 Charm Slots
+2 more modifiers
Birth of Fury
Boots
Req. Level 1
20% increased Movement Speed
+(40-60) to maximum Life
+(20-30)% to Fire Resistance
+1 more modifiers
Birthright Buckle
Belt
Req. Level 1
+(100-150) to Armour
(15-10)% reduced Flask Charges used
(20-30)% increased Flask Charges gained
+2 more modifiers
Bitterbloom
Body Armour
Req. Level 1
(50-100)% increased Energy Shield
+(50-100) to maximum Mana
50% increased Energy Shield Recharge Rate
+1 more modifiers
Black Sun Crest
Helmet
Req. Level 1
(50-80)% increased Armour
20% reduced Light Radius
(5-15)% increased Strength
+2 more modifiers
Blackbraid
Body Armour
Req. Level 1
+(40-60) to Armour
+(5-15) to Strength
+(5-15) to Intelligence
+3 more modifiers
Blackflame
Ring
Req. Level 1
(15-30)% increased Mana Regeneration Rate
50% increased Ignite Magnitude
50% reduced Ignite Duration on Enemies
+1 more modifiers
Blackgleam
Quiver
Req. Level 1
Adds (3-5) to (6-9) Fire damage to Attacks
+(30-50) to maximum Mana
50% increased Flammability Magnitude
+2 more modifiers
Blackheart
Ring
Req. Level 1
(3-6) Life Regeneration per second
Adds (4-6) to (8-10) Chaos Damage to Attacks
25% chance to Intimidate Enemies for 4 seconds on Hit
Blessed Bonds
Gloves
Req. Level 1
+(60-100) to Evasion Rating
+(30-50) to maximum Energy Shield
Gain (25-35) Mana per enemy killed
+3 more modifiers
Blistering Bond
Ring
Req. Level 1
+(40-60) to maximum Life
+(20-30)% to Fire Resistance
-(15-10)% to Cold Resistance
+1 more modifiers
Blood of the Warrior
Life Flask
Req. Level 1
90% less Life Recovered
Effect is not removed when Unreserved Life is Filled
Gain (3-5) Rage when Hit by an Enemy during effect
+3 more modifiers
Blood Price
Helmet
Req. Level 1
(80-120)% increased Armour
(10-15) Life Regeneration per second
+(100-150) to Stun Threshold
+2 more modifiers
Bloodbarrier
Buckler
Req. Level 1
(10-15)% increased Block chance
+(13-17)% to Chaos Resistance
(5-10) Life Regeneration per second
+2 more modifiers
Blueflame Bracers
Gloves
Req. Level 1
+20 to maximum Energy Shield
+(10-20) to Intelligence
+(5-15)% to Fire Resistance
+2 more modifiers
Bluetongue
One Hand Sword
Req. Level 1
Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Lose 3 Mana per Enemy Killed
+1 more modifiers
Bones of Ullr
Boots
Req. Level 1
(5-15)% increased Movement Speed
(40-60)% increased Energy Shield
+(20-40) to maximum Life
+2 more modifiers
Brain Rattler
Two Hand Mace
Req. Level 1
Adds (18-22) to (24-28) Physical Damage
Adds 1 to (50-55) Lightning Damage
(10-15)% increased Attack Speed
+1 more modifiers
Bramblejack
Body Armour
Req. Level 1
+(60-100) to maximum Life
+(60-100) to Stun Threshold
Cannot Evade Enemy Attacks
+2 more modifiers
Breath of the Mountains
Charm
Req. Level 1
(15-10)% reduced Charges per use
Grants a Power Charge on use
Briarpatch
Boots
Req. Level 1
(10-20)% increased Movement Speed
+(40-60) to maximum Life
+(60-80) to Stun Threshold
+2 more modifiers
Briskwrap
Body Armour
Req. Level 1
(60-100)% increased Evasion Rating
(40-60)% increased Flask Life Recovery rate
(40-60)% increased Flask Mana Recovery rate
+3 more modifiers
Bristleboar
Body Armour
Req. Level 1
50% reduced Evasion Rating
+(40-60) to maximum Life
(3-5) Life Regeneration per second
+2 more modifiers
Bronzebeard
Helmet
Req. Level 1
10% reduced Movement Speed
(50-100)% increased Armour and Energy Shield
+100 to maximum Life
+3 more modifiers
Brutus' Lead Sprinkler
One Hand Mace
Req. Level 1
Hits with this Weapon have 5% chance to Trigger Molten Shower per 25 Strength
(102)% increased Physical Damage
(7)% increased Attack Speed
+2 more modifiers
Brynhand's Mark
One Hand Mace
Req. Level 1
Adds (10-14) to (16-20) Physical Damage
+(30-50) to Accuracy Rating
+(10-20) to Strength
+1 more modifiers
Bursting Decay
Ring
Req. Level 1
(15-25)% increased Rarity of Items found
+(17-23)% to Chaos Resistance
Lose 5% of maximum Life per second
+1 more modifiers
Bushwhack
Boots
Req. Level 1
(15-25)% increased Movement Speed
(50-80)% increased Evasion Rating
+(10-20) to Dexterity
+1 more modifiers
Byrnabas
Belt
Req. Level 1
+(40-60) to maximum Mana
+(30-40)% to Lightning Resistance
(7-12) Life Regeneration per second
+1 more modifiers
Cadiro's Gambit
Quiver
Req. Level 1
Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
Calgyra's Arc
Buckler
Req. Level 1
(60-100)% increased Evasion Rating
+(60-100) to maximum Mana
+(10-20) to Intelligence
+2 more modifiers
Call of the Brotherhood
Ring
Req. Level 1
+(10-20) to Intelligence
(25-35)% increased Mana Regeneration Rate
(20-30)% increased Freeze Buildup
+1 more modifiers
Candlemaker
Gloves
Req. Level 1
(50-80)% increased Energy Shield
(20-40)% increased Fire Damage
(20-10)% reduced Cold Damage
+3 more modifiers
Carnage Heart
Amulet
Req. Level 1
20% reduced maximum Life
+(10-20) to all Attributes
+(10-20)% to all Elemental Resistances
+1 more modifiers
Carrion Call
Focus
Req. Level 1
+(30-40) to maximum Energy Shield
Minions have (20-30)% increased maximum Life
(20-30)% increased Mana Regeneration Rate
+2 more modifiers
Chainsting
Spear
Req. Level 1
Adds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
+2 more modifiers
Chernobog's Pillar
Shield
Req. Level 1
(100-150)% increased Armour
+(30-40)% to Fire Resistance
+(23-29)% to Chaos Resistance
+2 more modifiers
Chober Chaber
Two Hand Mace
Req. Level 1
+100 Intelligence Requirement
Adds (58-65) to (102-110) Physical Damage
+(80-100) to maximum Mana
+2 more modifiers
Choir of the Storm
Amulet
Req. Level 1
+(50-100)% to Lightning Resistance
Ignore Enemy Monster Lightning Resistance
Trigger Lightning Bolt Skill on Critical Hit
Clear Skies
Tablet
Req. Level 1
Delirium Fog in your Maps never dissipates
Delirium in Map increases (-10-10)% faster with distance from the mirror
Cloak of Defiance
Body Armour
Req. Level 1
(50-100)% increased Energy Shield
+(100-150) to maximum Mana
(50-100)% increased Mana Regeneration Rate
+1 more modifiers
Cloak of Flame
Body Armour
Req. Level 1
+(30-50) to maximum Energy Shield
+(30-50)% to Fire Resistance
(30-50)% reduced Ignite Duration on you
+2 more modifiers
Coat of Red
Body Armour
Req. Level 1
(80-100)% increased Armour and Evasion
+(80-100) to maximum Life
+(75-150) to Stun Threshold
+1 more modifiers
Collapsing Horizon
Quarterstaff
Req. Level 1
100% increased Elemental Damage with Attacks
+(5-10)% to Critical Hit Chance
+(2-4) to Level of all Elemental Skills
+1 more modifiers
Constricting Command
Helmet
Req. Level 1
+(80-120) to maximum Life
+(10-15) to all Attributes
(8-12) Life Regeneration per second
+1 more modifiers
Controlled Metamorphosis
Jewel
Req. Level 1
Only affects Passives in (Very Small-Massive) Ring
Passives in Radius can be Allocated without being connected to your tree
-(20-5)% to all Elemental Resistances
Cornathaum
Helmet
Req. Level 1
(10-20)% increased Rarity of Items found
+(40-50) to Intelligence
30% increased Light Radius
+1 more modifiers
Corona of the Red Sun
Helmet
Req. Level 1
+(100-150) to Accuracy Rating
+(60-80) to maximum Life
+(20-25)% to Fire Resistance
+2 more modifiers
Corpsewade
Boots
Req. Level 1
10% increased Movement Speed
(30-50)% increased Armour
+(5-10) to Strength
+1 more modifiers
Cospri's Will
Body Armour
Req. Level 1
(150-200)% increased Evasion and Energy Shield
+(23-29)% to Chaos Resistance
Curses you inflict have infinite Duration
+2 more modifiers
Couture of Crimson
Body Armour
Req. Level 1
(50-100)% increased Armour and Energy Shield
(10-15)% increased maximum Life
(60-40)% reduced Duration of Bleeding on You
+1 more modifiers
Coward's Legacy
Belt
Req. Level 1
-(20-10) to Strength
+(20-30) to Dexterity
(30-40)% increased Life and Mana Recovery from Flasks
+1 more modifiers
Cracklecreep
Ring
Req. Level 1
(20-30)% increased Fire Damage
(3.1-6) Life Regeneration per second
(20-30)% increased Mana Regeneration Rate
+1 more modifiers
Crest of Ardura
Shield
Req. Level 1
(60-100)% increased Armour and Energy Shield
+(10-20) to Intelligence
(30-50)% increased Mana Regeneration Rate
+1 more modifiers
Crown of Eyes
Helmet
Req. Level 1
(100-140)% increased Energy Shield
+(150-200) to Accuracy Rating
+(10-15) to all Attributes
+2 more modifiers
Crown of the Pale King
Helmet
Req. Level 1
(50-100)% increased Armour and Energy Shield
+(40-80) to maximum Life
10% increased Rarity of Items found
+2 more modifiers
Crown of the Victor
Helmet
Req. Level 1
(10-15)% increased Rarity of Items found
Gain 10 Life per enemy killed
Gain 10 Mana per enemy killed
+1 more modifiers
Crown of Thorns
Helmet
Req. Level 1
+(100-150) to maximum Energy Shield
Lose 5 Life when you use a Skill
(3-5) to (6-10) Physical Thorns damage
+1 more modifiers
Cruel Hegemony
Tablet
Req. Level 1
Map Bosses have 1 additional Modifier
Cursecarver
Wand
Req. Level 1
(80-100)% increased Spell Damage
(10-20)% increased Cast Speed
Lose 10 Life per enemy killed
+1 more modifiers
Daevata's Wind
Spear
Req. Level 1
Adds (10-15) to (21-26) Physical Damage
+100 to Evasion Rating
(10-20)% increased Attack Speed
+2 more modifiers
Darkness Enthroned
Belt
Req. Level 1
(50-100)% increased effect of Socketed Items
Has 2 Augment Sockets (Hidden)
Darkray Vectors
Boots
Req. Level 1
(50-100)% increased Armour and Evasion
+(20-30)% to Lightning Resistance
25% reduced Light Radius
+2 more modifiers
Death Articulated
Gloves
Req. Level 1
(100-150)% increased Armour and Evasion
(5-10)% increased Attack Speed
+(17-23)% to Chaos Resistance
+3 more modifiers
Death Rush
Ring
Req. Level 1
+(75-125) to Accuracy Rating
+(75-125) to Evasion Rating
Leech 5% of Physical Attack Damage as Life
+1 more modifiers
Death's Harp
Bow
Req. Level 1
+(20-25)% to Critical Damage Bonus
Bow Attacks fire 3 additional Arrows
Gain (20-30) Life per enemy killed
+1 more modifiers
Deathblow
Gloves
Req. Level 1
(100-150)% increased Armour and Evasion
(5-10)% increased Attack Speed
Gain (20-30) Life per enemy killed
+2 more modifiers
Deathrattle
Focus
Req. Level 1
+(10-20) to maximum Energy Shield
(20-40)% increased Spell Damage
+(5-10) to Intelligence
+1 more modifiers
Defiance of Destiny
Amulet
Req. Level 1
(6-10)% increased maximum Life
+(10-20) to Strength
(25-40)% increased Mana Regeneration Rate
+1 more modifiers
Deidbell
Helmet
Req. Level 1
(60-100)% increased Armour
+(10-20) to Strength
(20-30)% increased Warcry Speed
+2 more modifiers
Demigod's Virtue
Helmet
Req. Level 1
25% increased Rarity of Items found
Virtuous
Demon Stitcher
Gloves
Req. Level 1
+(40-60) to maximum Energy Shield
+(80-120) to maximum Life
(6-12)% increased Cast Speed
+1 more modifiers
Dionadair
Shield
Req. Level 1
(60-80)% increased Armour
+(10-15) to Strength
(3-5) Life Regeneration per second
+2 more modifiers
Doedre's Damning
Ring
Req. Level 1
+(5-15)% to all Elemental Resistances
Gain (1-10) Mana per enemy killed
You can apply an additional Curse
Doedre's Tenure
Gloves
Req. Level 1
+(20-30) to maximum Energy Shield
100% increased Spell Damage
(25-15)% reduced Cast Speed
+1 more modifiers
Doomfletch
Bow
Req. Level 1
Adds (5-7) to (10-12) Physical Damage
+10 to Dexterity
(30-50)% increased Mana Regeneration Rate
+1 more modifiers
Doomgate
Shield
Req. Level 1
(80-100)% increased Block chance
(100-150)% increased Armour
+(13-17)% to Chaos Resistance
+2 more modifiers
Doryani's Prototype
Body Armour
Req. Level 1
(50-100)% increased Armour and Evasion
+(60-100) to maximum Life
+100% of Armour also applies to Lightning Damage
+2 more modifiers
Double Vision
Crossbow
Req. Level 1
Adds (14-21) to (25-37) Physical Damage
+5% to Critical Hit Chance
When you reload, triggers Gemini Surge to alternately
+2 more modifiers
Dreadfist
Gloves
Req. Level 1
(60-100)% increased Armour
(20-30)% increased Critical Damage Bonus
Critical Hits inflict Impale
+2 more modifiers
Dream Fragments
Ring
Req. Level 1
(10-15)% increased maximum Mana
(30-50)% increased Mana Regeneration Rate
You cannot be Chilled or Frozen
Drillneck
Quiver
Req. Level 1
+(60-90) to maximum Life
(8-12)% increased Attack Speed
Deflection Rating equal to (24-32)% of Evasion Rating
+3 more modifiers
Dunkelhalt
Buckler
Req. Level 1
(20-30)% increased Block chance
+(20-30) to Evasion Rating
You take 50% of damage from Blocked Hits
+1 more modifiers
Dusk Vigil
Staff
Req. Level 1
Gain (30-50)% of Damage as Extra Fire Damage
(80-120)% increased Spell Damage
Gain (5-10) Life per enemy killed
+2 more modifiers
Dustbloom
Body Armour
Req. Level 1
(100-150)% increased Evasion Rating
+(20-30)% to Cold Resistance
Maximum 10 Fragile Regrowth
+4 more modifiers
Earthbound
Staff
Req. Level 1
(80-120)% increased Spell Damage
(10-20)% increased Cast Speed
(20-30)% increased Mana Regeneration Rate
+2 more modifiers
Edyrn's Tusks
Body Armour
Req. Level 1
(120-160)% increased Armour
50% chance to inflict Bleeding on Hit
50% reduced Slowing Potency of Debuffs on You
+1 more modifiers
Effigy of Cruelty
Focus
Req. Level 1
+(20-30) to maximum Energy Shield
(40-50)% increased Spell Damage
+10 to Intelligence
+2 more modifiers
Elevore
Helmet
Req. Level 1
(50-80)% increased Evasion Rating
+(20-30) to Dexterity
Charms gain 0.5 charges per Second
+1 more modifiers
Empire's Grasp
Gloves
Req. Level 1
(150-200)% increased Armour
+(20-30) to Strength
Gain (30-50) Life per enemy killed
+2 more modifiers
Enezun's Charge
Wand
Req. Level 1
(80-100)% increased Spell Damage
(30-50)% increased Critical Hit Chance for Spells
Gain (10-15) Mana per enemy killed
+1 more modifiers
Enfolding Dawn
Body Armour
Req. Level 1
(50-100)% increased Armour and Energy Shield
+100 to Spirit
+(5-15)% to all Elemental Resistances
+1 more modifiers
Erian's Cobble
Helmet
Req. Level 1
+(0-40) to Armour
+(0-30) to Evasion Rating
+(0-20) to maximum Energy Shield
+12 more modifiers
Essentia Sanguis
Gloves
Req. Level 1
(50-70)% increased Evasion and Energy Shield
Adds 1 to (30-50) Lightning damage to Attacks
+(15-25) to Intelligence
+2 more modifiers
Eventide Petals
Amulet
Req. Level 1
(32)% increased Critical Hit Chance
+(26) to Intelligence
(49)% increased Light Radius
+1 more modifiers
Evergrasping Ring
Ring
Req. Level 1
+(60-100) to maximum Mana
Allies in your Presence Gain (15-25)% of Damage as Extra Chaos Damage
Enemies in your Presence Gain (6-12)% of Damage as Extra Chaos Damage
Eye of Chayula
Amulet
Req. Level 1
(30-20)% reduced maximum Life
+(10-15) to all Attributes
Cannot be Light Stunned
Ezomyte Peak
Helmet
Req. Level 1
(50-100)% increased Armour
+(50-80) to maximum Life
(3-6) Life Regeneration per second
+2 more modifiers
Fairgraves' Curse
Bow
Req. Level 1
Adds (76-98) to (126-193) Fire Damage
(30-50)% increased Flammability Magnitude
(10-20)% increased Ignite Magnitude
+3 more modifiers
Feathered Fortress
Shield
Req. Level 1
+(20-30) to Strength
+(20-30) to Dexterity
+(20-30)% to Fire Resistance
+2 more modifiers
Fireflower
Amulet
Req. Level 1
(10-15)% increased Rarity of Items found
(30-40)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+1 more modifiers
Fixation of Yix
Amulet
Req. Level 1
+100 to maximum Life
Allies in your Presence have (30-50)% increased Critical Hit Chance
Allies in your Presence have (30-50)% increased Critical Damage Bonus
+3 more modifiers
Flesh Crucible
Jewel
Req. Level 1
<Keystone Passive Skill>
Font of Power
Sceptre
Req. Level 1
(30-50)% increased Spirit
+(40-60) to maximum Mana
(20-30)% increased Mana Regeneration Rate
+2 more modifiers
For Utopia
Charm
Req. Level 1
Defend with 200% of Armour during effect
Forbidden Gaze
Helmet
Req. Level 1
(60-100)% increased Energy Shield
+(3-5)% to Maximum Cold Resistance
+(30-50)% to Cold Resistance
+1 more modifiers
Forgotten By Time
Tablet
Req. Level 1
Expedition Monsters in your Maps spawn with half of their Life missing
Runic Monsters in your Maps are Duplicated
Forsaken Bangle
Charm
Req. Level 1
(15-25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Foxshade
Body Armour
Req. Level 1
+(50-70) to Evasion Rating
+(20-30) to Dexterity
10% increased Movement Speed when on Full Life
+1 more modifiers
Freedom of Faith
Tablet
Req. Level 1
Ritual Altars in Area costs (10-15)% increased Tribute
Ritual Altars in your Maps twice as many times
From Nothing
Jewel
Req. Level 1
Passives in Radius of <Keystone> can be Allocated without being connected to your tree
Frostbreath
One Hand Mace
Req. Level 1
Adds (8-12) to (16-20) Physical Damage
Adds (8-12) to (16-20) Cold Damage
+5% to Critical Hit Chance
+2 more modifiers
Fury of the King
Talisman
Req. Level 1
Adds (503-589) to (647-713) Fire Damage
(20-15)% reduced Attack Speed
+(30-40) to Strength
+3 more modifiers
Gamblesprint
Boots
Req. Level 1
(100-140)% increased Evasion Rating
(10-15)% increased Rarity of Items found
+(10-15) to Dexterity
+2 more modifiers
Ghostmarch
Boots
Req. Level 1
(100-150)% increased Evasion and Energy Shield
+(30-50) to maximum Mana
+(17-23)% to Chaos Resistance
+2 more modifiers
Ghostwrithe
Body Armour
Req. Level 1
+100 to maximum Energy Shield
+(29-37)% to Chaos Resistance
35% of Converted to Energy Shield
Gifts from Above
Ring
Req. Level 1
(20-30)% increased Critical Hit Chance
(20-30)% increased Light Radius
(20-30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit
+1 more modifiers
Glimpse of Chaos
Helmet
Req. Level 1
Can be modified while Corrupted
+(50-150) to maximum Life
+(50-150) to maximum Mana
+4 more modifiers
Gloamgown
Body Armour
Req. Level 1
(100-140)% increased Energy Shield
+(30-40) to Spirit
+(25-35)% to Cold Resistance
+2 more modifiers
Gloomform
Body Armour
Req. Level 1
(100-150)% increased Evasion Rating
+(10-20) to Dexterity
+(10-20)% to Fire Resistance
+2 more modifiers
Glowswarm
Ring
Req. Level 1
+(40-60) to maximum Mana
(20-30)% increased Flask Mana Recovery rate
Mana Flasks gain (0.17-0.25) charges per Second
Goldrim
Helmet
Req. Level 1
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(25-35)% to all Elemental Resistances
Goregirdle
Belt
Req. Level 1
+(20-30) to Strength
(10-20) Life Regeneration per second
Defend with 200% of Armour
+1 more modifiers
Grand Spectrum
Jewel
Req. Level 1
2% increased Spirit per socketed Grand Spectrum
Gravebind
Gloves
Req. Level 1
(40-60)% increased Armour and Energy Shield
+(10-15)% to Cold Resistance
Gain (7-10) Life per enemy killed
+2 more modifiers
Greed's Embrace
Body Armour
Req. Level 1
50% increased Strength Requirement
20% reduced Movement Speed
(100-150)% increased Armour
+2 more modifiers
Greymake
Helmet
Req. Level 1
+(30-50) to Strength
+(30-50) to Dexterity
+(30-50) to Intelligence
+2 more modifiers
Grip of Kulemak
Ring
Req. Level 1
(30-20)% reduced Presence Area of Effect
(30-20)% reduced Light Radius
Grip of Winter
Gloves
Req. Level 1
(30-50)% increased Evasion Rating
Adds (3-5) to (6-8) Cold damage to Attacks
+(20-30)% to Cold Resistance
+2 more modifiers
Guiding Palm
Sceptre
Req. Level 1
Allies in your Presence deal (15-23) to (28-35) added Attack Cold Damage
+(5-10) to all Attributes
25% increased Light Radius
+1 more modifiers
Guiding Palm of the Eye
Sceptre
Req. Level 1
Gain 25% of Damage as Extra Cold Damage
Allies in your Presence deal (15-23) to (28-35) added Attack Cold Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+3 more modifiers
Guiding Palm of the Heart
Sceptre
Req. Level 1
Gain 25% of Damage as Extra Fire Damage
Allies in your Presence deal (15-23) to (28-35) added Attack Fire Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+3 more modifiers
Guiding Palm of the Mind
Sceptre
Req. Level 1
Gain 25% of Damage as Extra Lightning Damage
Allies in your Presence deal 1 to (56-70) added Attack Lightning Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+3 more modifiers
Hand of Wisdom and Action
Gloves
Req. Level 1
+(15-25) to Dexterity
+(15-25) to Intelligence
1% increased Attack Speed per 20 Dexterity
+1 more modifiers
Hateforge
Gloves
Req. Level 1
(300-400)% increased Armour
Gain a random Charge on reaching Maximum Rage, no more than once every (3-6) seconds
Lose all Rage on reaching Maximum Rage
+2 more modifiers
Headhunter
Belt
Req. Level 1
+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
+1 more modifiers
Heart of the Well
Jewel
Req. Level 1
Heartbound Loop
Ring
Req. Level 1
Minions have (10-15)% increased maximum Life
(10-15) Life Regeneration per second
(20-40)% increased Mana Regeneration Rate
+2 more modifiers
Heatshiver
Helmet
Req. Level 1
(50-70)% increased Evasion Rating
+(60-100) to maximum Mana
+(20-30)% to Fire Resistance
+2 more modifiers
Heroic Tragedy
Jewel
Req. Level 1
Remembering (100-8000) songworthy deeds by the line of (Vorana-Medved-Olroth)
Passives in radius are Conquered by the Kalguur
Historic
Hinekora's Sight
Amulet
Req. Level 1
+(300-600) to Accuracy Rating
+(300-600) to Evasion Rating
Cannot be Blinded
Hoghunt
Two Hand Mace
Req. Level 1
Adds (16-20) to (23-27) Physical Damage
+15% to Critical Hit Chance
10% reduced Attack Speed
+2 more modifiers
Horns of Bynden
Helmet
Req. Level 1
+20 to Armour
(5-15)% increased Rarity of Items found
+(20-30) to Strength
+2 more modifiers
Horror's Flight
Gloves
Req. Level 1
(213)% increased Evasion Rating
(14)% increased Attack Speed
+(22) to Dexterity
+2 more modifiers
Hrimnor's Hymn
Two Hand Mace
Req. Level 1
(80-120)% increased Physical Damage
+(10-15) to Strength
Gain (10-20) Life per enemy killed
+1 more modifiers
Husk of Dreams
Body Armour
Req. Level 1
(100-150)% increased Armour and Energy Shield
-10% to Fire Resistance
+(17-23)% to Chaos Resistance
+2 more modifiers
Hyrri's Ire
Body Armour
Req. Level 1
(200-250)% increased Evasion Rating
Gain (15-25)% of Damage as Extra Cold Damage
+(30-40) to Dexterity
+2 more modifiers
Hysseg's Claw
Talisman
Req. Level 1
(70-100)% increased Physical Damage
5% increased Movement Speed
+(8-15) to Strength
+2 more modifiers
Icefang Orbit
Ring
Req. Level 1
Adds (5-7) to (9-13) Physical Damage to Attacks
+(20-30) to Dexterity
(10-20)% chance to Poison on Hit
+3 more modifiers
Icetomb
Body Armour
Req. Level 1
+(20-30) to Strength
+(20-30) to Intelligence
+(30-40)% to Cold Resistance
+1 more modifiers
Idle Hands
Gloves
Req. Level 1
(40-60)% increased Evasion Rating
+(60-100) to Accuracy Rating
+(5-10) to Intelligence
+2 more modifiers
Idol of Uldurn
Amulet
Req. Level 1
+(60-80) to maximum Life
+(10-20) to Dexterity
Skills have +1 to Limit
Igniferis
Amulet
Req. Level 1
+(10-20)% to Fire Resistance
(20-30)% increased Mana Regeneration Rate
25% increased Light Radius
+2 more modifiers
Indigon
Helmet
Req. Level 1
(100-140)% increased Energy Shield
+(80-120) to maximum Mana
(10-15)% increased Spell damage for each 200 total Mana you have Spent Recently
+2 more modifiers
Infernoclasp
Belt
Req. Level 1
+(100-150) to Armour
+(10-20) to Strength
+(3-5)% to Maximum Fire Resistance
+1 more modifiers
Ingenuity
Belt
Req. Level 1
(-20-20)% increased Charm Charges gained
(-10-10)% increased Charm Charges used
(20-30)% increased bonuses gained from left Equipped Ring
+1 more modifiers
Innsmouth
Helmet
Req. Level 1
+(20-30) to Evasion Rating
25% reduced maximum Mana
+(10-20)% to Cold Resistance
+2 more modifiers
Ironbound
Bow
Req. Level 1
+(119) to Armour
(9)% increased Attack Speed
+(12)% to Block chance
+3 more modifiers
Irongrasp
Body Armour
Req. Level 1
(100-150)% increased Armour and Evasion
+(20-30) to Strength
+(100-150) to Stun Threshold
+2 more modifiers
Ironride
Helmet
Req. Level 1
(60-80)% increased Armour and Evasion
+(30-50) to maximum Life
+(30-50) to maximum Mana
+2 more modifiers
Jarngreipr
Gloves
Req. Level 1
50% increased Armour and Evasion
Adds (2-3) to (5-6) Physical Damage to Attacks
+(30-50) to maximum Life
+2 more modifiers
Kalandra's Touch
Ring
Req. Level 1
Reflects opposite Ring
Kaltenhalt
Buckler
Req. Level 1
(80-120)% increased Evasion Rating
+5% to Maximum Cold Resistance
+(-40 to 40)% to Cold Resistance
+3 more modifiers
Kaom's Heart
Body Armour
Req. Level 1
+1500 to maximum Life
You have no Spirit
Keelhaul
Belt
Req. Level 1
(-25-25)% increased Flask Life Recovery rate
(-25-25)% increased Flask Mana Recovery rate
Life Flasks gain 0.25 charges per Second
+1 more modifiers
Keeper of the Arc
Helmet
Req. Level 1
(150-250)% increased Armour and Energy Shield
(15-25) Life Regeneration per second
(15-25)% increased Mana Regeneration Rate
+3 more modifiers
Killjoy
Gloves
Req. Level 1
(30-60)% increased Evasion and Energy Shield
+(30-50) to maximum Life
(20-30)% increased Critical Damage Bonus
+2 more modifiers
Kingsguard
Body Armour
Req. Level 1
+(60-80) to maximum Life
+(40-60) to maximum Mana
+(5-10)% to all Elemental Resistances
+2 more modifiers
Kitoko's Current
Gloves
Req. Level 1
(30-50)% increased Energy Shield
+(10-20) to Dexterity
(15-10)% reduced Attack and Cast Speed
+1 more modifiers
Lavianga's Spirits
Mana Flask
Req. Level 1
This Flask cannot be Used but applies its Effect constantly
(80-70)% reduced Amount Recovered
Leer Cast
Helmet
Req. Level 1
+(30-50) to maximum Life
+(30-50) to maximum Mana
Allies in your Presence deal 50% increased Damage
+2 more modifiers
Legionstride
Boots
Req. Level 1
+(50-70) to Armour
+(50-70) to Stun Threshold
-10 Physical damage taken from Projectile Attacks
+1 more modifiers
Leopold's Applause
Gloves
Req. Level 1
(60-100)% increased Energy Shield
+(60-100) to maximum Mana
(10-15)% increased Rarity of Items found
+2 more modifiers
Levinstone
Ring
Req. Level 1
+(40-60) to maximum Mana
(10-20)% increased chance to Shock
+1 to Level of all Lightning Skills
Lifesprig
Wand
Req. Level 1
+(10-20) to maximum Mana
+(1-3) to Level of all Spell Skills
(5-10)% increased Cast Speed
+1 more modifiers
Lightning Coil
Body Armour
Req. Level 1
(80-120)% increased Armour
+(80-100) to maximum Life
+(20-30) to Dexterity
+2 more modifiers
Ligurium Talisman
Amulet
Req. Level 1
+(30-40) to maximum Energy Shield
+(25-35) to Spirit
+(20-30) to Intelligence
+1 more modifiers
Liminal Coil
Wand
Req. Level 1
(71)% increased Spell Damage
(11)% increased Cast Speed
Magnitudes of Curses you inflict are zero
+3 more modifiers
Lioneye's Glare
Bow
Req. Level 1
(150-240)% increased Physical Damage
+(300-500) to Accuracy Rating
10% increased Attack Speed
+4 more modifiers
Lochtonial Caress
Gloves
Req. Level 1
(10-15)% increased Skill Speed
+(15-25) to Armour
+(40-60) to maximum Life
+2 more modifiers
Luminous Pace
Boots
Req. Level 1
10% increased Movement Speed
+(20-30) to maximum Energy Shield
+(5-10) to Intelligence
+2 more modifiers
Lycosidae
Shield
Req. Level 1
(10-15)% increased Block chance
(60-100)% increased Armour
Accuracy Rating is Doubled
+1 more modifiers
Mahuxotl's Machination
Shield
Req. Level 1
(333-666)% increased Armour and Energy Shield
(66-333)% increased effect of Socketed Soul Cores
Everlasting Sacrifice
+1 more modifiers
Maligaro's Virtuosity
Gloves
Req. Level 1
(60-80)% increased Evasion Rating
(20-30)% increased Critical Hit Chance
5% increased Attack Speed
+3 more modifiers
Marohi Erqi
Two Hand Mace
Req. Level 1
+150 Strength Requirement
(600-700)% increased Physical Damage
-(300-200) to Accuracy Rating
+3 more modifiers
Mask of the Sanguimancer
Helmet
Req. Level 1
+(20-25) to Evasion Rating
+(10-15) to maximum Energy Shield
(20-40)% increased Critical Hit Chance for Spells
+3 more modifiers
Mask of the Stitched Demon
Helmet
Req. Level 1
(120-160)% increased Energy Shield
+(17-23)% to Chaos Resistance
Cannot have Energy Shield
+1 more modifiers
Matsya
Quarterstaff
Req. Level 1
Adds (6-9) to (10-15) Cold Damage
Adds 1 to (19-29) Lightning Damage
+(3-5)% to Critical Hit Chance
+3 more modifiers
Megalomaniac
Jewel
Req. Level 1
Allocates <2-3 random notable passive skills>
Meginord's Girdle
Belt
Req. Level 1
+(40-50) to Strength
+(10-15)% to Cold Resistance
50% increased Flask Charges used
+1 more modifiers
Melting Maelstrom
Mana Flask
Req. Level 1
Effect is not removed when Unreserved Mana is Filled
(200-250)% increased Duration
Every 3 seconds during Effect, deal 100% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
+1 more modifiers
Merit of Service
Shield
Req. Level 1
(20-25)% increased Block chance
(60-80)% increased Armour and Evasion
+(60-80) to Stun Threshold
+1 more modifiers
Midnight Braid
Belt
Req. Level 1
+(30-50) to maximum Mana
+(5-10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Mind of the Council
Helmet
Req. Level 1
(150-200)% increased Evasion and Energy Shield
+(60-90) to maximum Mana
+(20-30)% to Lightning Resistance
+2 more modifiers
Ming's Heart
Ring
Req. Level 1
20% reduced maximum Life
Gain (30-40)% of Damage as Extra Chaos Damage
30% reduced Global Defences
Mist Whisper
Crossbow
Req. Level 1
Adds (8-10) to (13-15) Cold Damage
Gain 5 Mana per enemy killed
(30-50)% increased Freeze Buildup
+2 more modifiers
Mjölner
One Hand Mace
Req. Level 1
+200 Intelligence Requirement
+100 Strength Requirement
(250-350)% increased Physical Damage
+2 more modifiers
Morior Invictus
Body Armour
Req. Level 1
(300-400)% increased Armour, Evasion and Energy Shield
Has 4 Augment Sockets (Hidden)
Murkshaft
Quiver
Req. Level 1
Adds (6-10) to (13-17) Physical Damage to Attacks
Gain (10-15) Mana per enemy killed
(10-20)% increased Poison Duration
+2 more modifiers
Myris Uxor
Helmet
Req. Level 1
(40-60)% increased Evasion Rating
+(100-150) to Accuracy Rating
+(40-60) to maximum Mana
+1 more modifiers
Nascent Hope
Charm
Req. Level 1
(20-25)% Chance to gain a Charge when you kill an enemy
Energy Shield Recharge starts on use
Nazir's Judgement
Quarterstaff
Req. Level 1
Adds (30-36) to (75-81) Physical Damage
+(50-100) to Accuracy Rating
(10-20)% increased Stun Duration
+2 more modifiers
Nebuloch
One Hand Mace
Req. Level 1
Adds (39-48) to (69-79) Physical Damage
+(20-30)% to Critical Damage Bonus
Adds (25-36) to (44-55) Chaos damage
+2 more modifiers
Necromantle
Body Armour
Req. Level 1
+(40-60) to maximum Life
+(30-50) to maximum Mana
Minions have +(17-23)% to Chaos Resistance
+2 more modifiers
Ngamahu's Chosen
Charm
Req. Level 1
(30-40)% increased Charges gained
Grants up to your maximum Rage on use
Nightfall
Shield
Req. Level 1
+150 Strength Requirement
(19)% increased Block chance
(285)% increased Armour
+3 more modifiers
Nightscale
Gloves
Req. Level 1
(60-100)% increased Energy Shield
(30-50)% increased Critical Hit Chance
+(10-20) to Intelligence
+3 more modifiers
Nocturne
Buckler
Req. Level 1
+(60-80) to maximum Mana
+(10-15)% to all Elemental Resistances
20% increased Accuracy Rating
+2 more modifiers
Northpaw
Gloves
Req. Level 1
+(15-25) to Evasion Rating
Adds (3-5) to (8-10) Physical Damage to Attacks
(10-15)% increased Critical Damage Bonus
+1 more modifiers
Oaksworn
Shield
Req. Level 1
(20-30)% increased Block chance
(80-120)% increased Armour and Energy Shield
50% increased Life Regeneration rate
+1 more modifiers
Obern's Bastion
Boots
Req. Level 1
(150-200)% increased Armour and Evasion
(20-25) Life Regeneration per second
200% increased Stun Recovery
+3 more modifiers
Olroth's Resolve
Life Flask
Req. Level 1
Instant Recovery
(100-150)% increased Charges per use
Excess Life Recovery added as Guard for 20 seconds
Olrovasara
One Hand Mace
Req. Level 1
Adds 1 to (60-80) Lightning Damage
+(300-400) to Accuracy Rating
(5-30)% increased Attack Speed
+2 more modifiers
Original Sin
Ring
Req. Level 1
+(17-23)% to Chaos Resistance
100% of Converted to Chaos Damage
Painter's Servant
Gloves
Req. Level 1
33% of Converted to Cold Damage
33% of Converted to Fire Damage
33% of Converted to Lightning Damage
+3 more modifiers
Palm of the Dreamer
Sceptre
Req. Level 1
Allies in your Presence deal (13-17) to (25-37) added Attack Chaos Damage
+(7-13) to all Attributes
23% reduced Light Radius
+3 more modifiers
Pariah's Embrace
Body Armour
Req. Level 1
(50-80)% increased Armour
+50 to Spirit
+(10-15) to all Attributes
+2 more modifiers
Perandus Seal
Ring
Req. Level 1
+(30-50) to maximum Mana
+(5-10) to all Attributes
(10-15)% increased Quantity of Gold Dropped by Slain Enemies
Perfidy
Body Armour
Req. Level 1
(300-450)% increased Armour and Evasion
(10-30)% chance to Avoid Physical Damage from Hits
(10-30)% chance to Avoid Fire Damage from Hits
+4 more modifiers
Periphery
Bow
Req. Level 1
Adds (49) to (90) Fire Damage
Adds (38) to (70) Cold Damage
Adds 1 to (135) Lightning Damage
+3 more modifiers
Pillar of the Caged God
Quarterstaff
Req. Level 1
1% increased Area of Effect for Attacks per 10 Intelligence
1% increased Attack Speed per 10 Dexterity
10% increased Weapon Damage per 10 Strength
Plaguefinger
Gloves
Req. Level 1
(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
+1 more modifiers
Polcirkeln
Ring
Req. Level 1
(20-30)% increased Cold Damage
+(40-60) to maximum Mana
+(10-15) to Strength
+1 more modifiers
Powertread
Boots
Req. Level 1
(15-20)% increased Movement Speed
(60-80)% increased Evasion and Energy Shield
+(10-20) to Intelligence
+2 more modifiers
Pragmatism
Body Armour
Req. Level 1
(200-300)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
+(7-13)% to Chaos Resistance
+1 more modifiers
Prayers for Rain
Body Armour
Req. Level 1
(60-100)% increased Energy Shield
+(10-15) to Intelligence
+(10-20)% to Lightning Resistance
+2 more modifiers
Prism Guardian
Shield
Req. Level 1
(150-200)% increased Armour and Energy Shield
+(20-30) to Dexterity
+(10-20)% to all Elemental Resistances
+2 more modifiers
Prism of Belief
Jewel
Req. Level 1
+(1-3) to Level of all <Random skill> Skills
Prized Pain
Ring
Req. Level 1
+(20-30) to Strength
Skills gain a Base Life Cost equal to 10% of Base Mana Cost
Deal your Thorns Damage to Enemies you Stun with Melee Attacks
+1 more modifiers
Quatl's Molt
Body Armour
Req. Level 1
(60-80)% increased Evasion Rating
+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
+3 more modifiers
Quecholli
Two Hand Mace
Req. Level 1
(100-150)% increased Physical Damage
+(10-15) to all Attributes
Gain 30 Life per enemy killed
+2 more modifiers
Queen of the Forest
Body Armour
Req. Level 1
(250-300)% increased Evasion Rating
-(15-10)% to Fire Resistance
+(25-30)% to Cold Resistance
+3 more modifiers
Quill Rain
Bow
Req. Level 1
100% increased Attack Speed
+(10-20) to Dexterity
(50-100)% increased Arrow Speed
+1 more modifiers
Radiant Grief
Helmet
Req. Level 1
(80-100)% increased Evasion Rating
+(15-25)% to Fire Resistance
30% increased Light Radius
+1 more modifiers
Ralakesh's Impatience
Boots
Req. Level 1
Rampart Raptor
Crossbow
Req. Level 1
(40-60)% increased Physical Damage
(30-40)% increased Attack Speed
Bolts fired by Crossbow Attacks have 100% chance to not
+2 more modifiers
Rathpith Globe
Focus
Req. Level 1
(60-100)% increased Energy Shield
+(60-100) to maximum Life
Non-Channelling Spells cost an additional 6% of your maximum Life
+2 more modifiers
Rearguard
Quiver
Req. Level 1
Adds (7-11) to (14-20) Physical Damage to Attacks
+(150-200) to Armour
(20-30)% increased Projectile Speed
+1 more modifiers
Redbeak
One Hand Sword
Req. Level 1
Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Gain 3 Life per Enemy Killed
+1 more modifiers
Redblade Banner
Shield
Req. Level 1
(10-15)% increased Block chance
(60-100)% increased Armour
+(20-30) to Strength
+2 more modifiers
Redemption
Crossbow
Req. Level 1
(382)% increased Physical Damage
Hits with this Weapon have no Critical Damage Bonus
(22)% reduced Cooldown Recovery Rate
+2 more modifiers
Redflare Conduit
Body Armour
Req. Level 1
+(50-70) to maximum Mana
+(20-30)% to Lightning Resistance
20% chance to gain a Power Charge on Hit
+2 more modifiers
Revered Resin
Amulet
Req. Level 1
+(40-60) to maximum Life
(20-30)% increased Flask Life Recovery rate
Life Flasks gain (0.17-0.25) charges per Second
Rise of the Phoenix
Shield
Req. Level 1
+5% to Maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
+2 more modifiers
Rite of Passage
Charm
Req. Level 1
Rondel de Ezo
Buckler
Req. Level 1
(50-150)% increased Evasion Rating
+(10-20) to Dexterity
5 Life Regeneration per second
+2 more modifiers
Rondel of Fragility
Amulet
Req. Level 1
(15-30)% increased Skill Speed
(20-30)% increased Critical Hit Chance
-30% to all Elemental Resistances
+1 more modifiers
Ryslatha's Coil
Belt
Req. Level 1
+(80-100) to maximum Life
(30-50)% increased Flask Life Recovery rate
(30-40)% more maximum Physical Attack Damage
+1 more modifiers
Sacred Flame
Sceptre
Req. Level 1
Gain (40-60)% of Damage as Extra Fire Damage
Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
Allies in your Presence Regenerate (2-3)% of their Maximum Life per second
+1 more modifiers
Sacrosanctum
Body Armour
Req. Level 1
(80-120)% increased Armour and Energy Shield
+(20-30) to Strength
+(20-30) to Intelligence
+3 more modifiers
Saffell's Frame
Shield
Req. Level 1
+(15-25)% to Fire Resistance
+(15-25)% to Cold Resistance
+(15-25)% to Lightning Resistance
+2 more modifiers
Saitha's Spear
Spear
Req. Level 1
Adds (14-26) to (27-32) Physical Damage
Adds (33-41) to (47-53) Fire Damage
(15-25)% chance to cause Bleeding on Hit
+2 more modifiers
Sands of Silk
Body Armour
Req. Level 1
(50-100)% increased Evasion Rating
+(50-80) to maximum Mana
+(10-20) to Dexterity
+3 more modifiers
Sandstorm Visage
Helmet
Req. Level 1
+(80-120) to maximum Energy Shield
+(20-30) to Dexterity
Enemies in your Presence are Blinded
+1 more modifiers
Sanguine Diviner
Wand
Req. Level 1
(80-100)% increased Spell Damage
Gain (10-15) Life per enemy killed
25% chance to inflict Bleeding on Hit
+1 more modifiers
Sanguis Heroum
Charm
Req. Level 1
Creates Consecrated Ground on use
Gains (0.15-0.20) Charges per Second
Scold's Bridle
Helmet
Req. Level 1
+(75-150) to maximum Energy Shield
(60-100)% increased Spell Damage
+(80-100) to maximum Mana
+2 more modifiers
Sculpted Suffering
One Hand Mace
Req. Level 1
Adds (21-26) to (25-31) Physical Damage
(10-15)% increased Attack Speed
Breaks Armour equal to 40% of damage from Hits with this weapon
+1 more modifiers
Season of the Hunt
Tablet
Req. Level 1
Map Bosses are Hunted by Azmeri Spirit|Azmeri Spirits
Seed of Cataclysm
Ring
Req. Level 1
(30-50)% increased Critical Hit Chance for Spells
(30-50)% increased Critical Spell Damage Bonus
+(13-17)% to Chaos Resistance
+1 more modifiers
Seeing Stars
One Hand Mace
Req. Level 1
Adds (12-16) to (22-25) Cold Damage
Adds 1 to (40-45) Lightning Damage
(10-20)% increased Attack Speed
+1 more modifiers
Sekhema's Resolve
Ring
Req. Level 1
(10-20)% increased Rarity of Items found
+(10-20) to all Attributes
Area Penalties
+2 more modifiers
Serle's Grit
One Hand Mace
Req. Level 1
Adds (23-30) to (35-51) Physical Damage
+(28-31) to Strength
Skills which Empower an Attack have (13-14)% chance to not count that Attack
+2 more modifiers
Serpent's Egg
Amulet
Req. Level 1
+(10-20) to all Attributes
+(17-23)% to Chaos Resistance
(20-30)% increased Mana Regeneration Rate
+1 more modifiers
Serpent's Lesson
Focus
Req. Level 1
+(60-100) to maximum Life
+(60-100) to maximum Mana
You count as on Low Life while at 35% of maximum Mana or below
+1 more modifiers
Shackles of the Wretched
Gloves
Req. Level 1
(30-50)% increased Armour and Energy Shield
You cannot be Chilled for 6 seconds after being Chilled
You cannot be Frozen for 6 seconds after being Frozen
+3 more modifiers
Shankgonne
Boots
Req. Level 1
(80-100)% increased Armour and Evasion
(10-20)% increased Rarity of Items found
+(15-25)% to Fire Resistance
+4 more modifiers
Shavronne's Satchel
Belt
Req. Level 1
(30-20)% reduced Flask Life Recovery rate
+(20-30) to Intelligence
(20-30)% increased Flask Charges gained
+1 more modifiers
Shyaba
Two Hand Mace
Req. Level 1
+50 Dexterity Requirement
-15 Strength Requirement
(80-120)% increased Physical Damage
+3 more modifiers
Sierran Inheritance
Body Armour
Req. Level 1
(50-80)% increased Evasion and Energy Shield
-15% to Cold Resistance
+(30-40)% to Lightning Resistance
+3 more modifiers
Silks of Veneration
Body Armour
Req. Level 1
(150-200)% increased Energy Shield
+(30-50) to Spirit
+(20-30) to Intelligence
+2 more modifiers
Silverthorne
Buckler
Req. Level 1
(60-100)% increased Evasion Rating
+(10-15)% to all Elemental Resistances
Parrying applies 10 Stacks of Critical Weakness
+1 more modifiers
Sine Aequo
Gloves
Req. Level 1
(10-15)% increased Skill Speed
(100-150)% increased Armour, Evasion and Energy Shield
Immobilise enemies at 50% buildup instead of 100%
+1 more modifiers
Sire of Shards
Staff
Req. Level 1
(80-120)% increased Spell Damage
(10-20)% increased Cast Speed
+(5-10)% to all Elemental Resistances
+3 more modifiers
Skin of the Loyal
Body Armour
Req. Level 1
+(5-40)% to all Elemental Resistances
Elemental Ailment Threshold is increased by Uncapped Resistance|Uncapped Chaos Resistance
Uncapped Fire Resistance
+2 more modifiers
Skysliver
Spear
Req. Level 1
No Physical Damage
Adds 1 to (80-120) Lightning Damage
(15-30)% increased Attack Speed
+2 more modifiers
Slivertongue
Bow
Req. Level 1
Adds (40-48) to (65-72) Physical Damage
+(4-6)% to Critical Hit Chance
Leeches (5-8)% of Physical Damage as Life
+3 more modifiers
Snakebite
Gloves
Req. Level 1
(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
+2 more modifiers
Snakepit
Ring
Req. Level 1
(20-30)% increased Spell Damage
(10-15)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
+4 more modifiers
Solar Lance
Spear
Req. Level 1
No Physical Damage
Adds (10-15) to (25-30) Fire Damage
(40-60)% increased Projectile Speed
Solus Ipse
Helmet
Req. Level 1
+(60-100) to maximum Mana
25% increased Light Radius
(150-200)% increased Armour, Evasion and Energy Shield
+2 more modifiers
Soul Mantle
Body Armour
Req. Level 1
(80-120)% increased Armour and Energy Shield
+10 to Strength
+15 to Intelligence
+3 more modifiers
Soul Tether
Belt
Req. Level 1
+(40-60) to maximum Energy Shield
+(20-30) to Intelligence
You lose 5% of maximum Energy Shield per second
+1 more modifiers
Spire of Ire
Spear
Req. Level 1
(15-20)% increased Attack Speed
Leeches (10-20)% of Physical Damage as Life
Adds (167-201) to (267-333) Chaos damage
+2 more modifiers
Splinter of Lorrata
Spear
Req. Level 1
Adds (2-3) to (6-8) Physical Damage
Deal no Elemental Damage
20% increased Melee Strike Range with this weapon
+2 more modifiers
Splinterheart
Bow
Req. Level 1
(120-160)% increased Physical Damage
+(50-70) to Accuracy Rating
(20-30)% increased Projectile Speed
+1 more modifiers
Starkonja's Head
Helmet
Req. Level 1
(100-200)% increased Evasion Rating
(15-25)% increased Critical Hit Chance
+(30-40) to Dexterity
+2 more modifiers
Stone of Lazhwar
Amulet
Req. Level 1
+(50-100) to maximum Mana
(15-25)% increased Cast Speed
+(15-25)% to Block Chance while holding a Focus
Strugglescream
Amulet
Req. Level 1
Can have 3 additional Instilled Modifiers
Sunsplinter
Buckler
Req. Level 1
(100-300)% increased Evasion Rating
+(1–3) to Level of all Cold Skills
+(1–3) to Level of all Lightning Skills
+26 more modifiers
Surefooted Sigil
Amulet
Req. Level 1
+(40-60) to maximum Life
+(5-15) to Dexterity
+1 metre to Dodge Roll distance
+1 more modifiers
Svalinn
Shield
Req. Level 1
(200-300)% increased Armour
Damage is Lucky
You take (0-20)% of damage from Blocked Hits
Sylvan's Effigy
Sceptre
Req. Level 1
(54-63)% increased Spirit
Allies in your Presence Regenerate (63.6-64) Life per second
+(9-12) to all Attributes
+2 more modifiers
Tabula Rasa
Body Armour
Req. Level 1
Has 6 Jewel Sockets (Hidden)
Tangletongue
Spear
Req. Level 1
Adds (14-18) to (30-36) Physical Damage
+(5-8)% to Critical Hit Chance
+(15-25) to Intelligence
+2 more modifiers
Taryn's Shiver
Staff
Req. Level 1
(80-120)% increased Spell Damage
(10-20)% increased Cast Speed
30% increased Freeze Buildup
+1 more modifiers
Temporalis
Body Armour
Req. Level 1
+(100-150) to maximum Energy Shield
+(10-20)% to all Elemental Resistances
(5-30)% of Damage taken Recouped as Life
+2 more modifiers
Tetzlapokal's Desire
Body Armour
Req. Level 1
(100-150)% increased Energy Shield
+(20-30) to Strength
+(20-30) to Intelligence
+2 more modifiers
The Adorned
Jewel
Req. Level 1
(0-150)% increased Effect of Jewel Socket Passive Skills
containing Corrupted Magic Jewels
The Anvil
Amulet
Req. Level 1
10% reduced Movement Speed
10% reduced Skill Speed
(25-50)% increased Armour
+2 more modifiers
The Barrow Dweller
Body Armour
Req. Level 1
(60-100)% increased Armour and Evasion
-(20-10)% to Fire Resistance
+50% to Cold Resistance
+2 more modifiers
The Black Cat
Charm
Req. Level 1
(10-20)% increased Duration
Lightning Damage of Enemies Hitting you is Unlucky during effect
The Black Doubt
Body Armour
Req. Level 1
(60-100)% increased Energy Shield
+(10-30) to Intelligence
+(10-20)% to Cold Resistance
+2 more modifiers
The Black Insignia
Helmet
Req. Level 1
(70-100)% increased Evasion Rating
(10-20)% increased Rarity of Items found
+(15-25)% to Lightning Resistance
+2 more modifiers
The Blood Thorn
Quarterstaff
Req. Level 1
Adds (8-12) to (16-18) Physical Damage
+(10-15) to Strength
Causes Bleeding on Hit
+1 more modifiers
The Brass Dome
Body Armour
Req. Level 1
(700-800)% increased Armour
-(5-1)% to all Maximum Elemental Resistances
+(200-300) to Stun Threshold
+1 more modifiers
The Bringer of Rain
Helmet
Req. Level 1
(600-800)% increased Armour and Evasion
+(200-300) to Accuracy Rating
100% increased Critical Hit Chance
+5 more modifiers
The Burden of Leadership
Relic
Req. Level 1
Zarokh, the Temporal drops Sekhema's Resolve
Rooms are unknown on the Trial Map
This item is destroyed when applied to a Trial
The Burden of Shadows
Staff
Req. Level 1
(20-30)% increased Cast Speed
Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
The Burrower
Ring
Req. Level 1
-10% to Cold Resistance
+(20-30)% to Lightning Resistance
(30-50)% increased Mana Regeneration Rate
+1 more modifiers
The Changing Seasons
Relic
Req. Level 1
Zarokh, the Temporal drops Sandstorm Visage
Cannot restore Honour
This item is destroyed when applied to a Trial
The Coming Calamity
Body Armour
Req. Level 1
+(30-40)% to all Elemental Resistances
Herald Skills deal (50-100)% increased Damage
Enemies in your Presence have no Elemental Resistances
The Covenant
Body Armour
Req. Level 1
(100-150)% increased Energy Shield
+(100-150) to maximum Life
10% of Leeched as Life
+1 more modifiers
The Dancing Dervish
One Hand Sword
Req. Level 1
Triggers Level 15 Manifest Dancing Dervishes on Rampage
Cannot be used while Manifested
Manifested Dancing Dervishes die when Rampage ends
+2 more modifiers
The Dancing Mirage
Body Armour
Req. Level 1
(150-200)% increased Evasion and Energy Shield
+(10-20)% to Lightning Resistance
20% less Damage taken if you have not been Hit Recently
+1 more modifiers
The Dark Defiler
Sceptre
Req. Level 1
+(20-30) to maximum Mana
+(5-10) to Intelligence
(10-30)% increased Mana Regeneration Rate
+1 more modifiers
The Deepest Tower
Helmet
Req. Level 1
(70-130)% increased Armour and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
+3 more modifiers
The Desperate Alliance
Relic
Req. Level 1
Zarokh, the Temporal drops Against the Darkness
Zarokh, the Temporal deals 100% more Damage
Zarokh, the Temporal takes 75% less Damage
+1 more modifiers
The Devouring Diadem
Helmet
Req. Level 1
(60-100)% increased Energy Shield
+(40-60) to maximum Life
+(10-20) to Intelligence
+2 more modifiers
The Empty Roar
Two Hand Mace
Req. Level 1
Adds (25-35) to (40-50) Physical Damage
Leeches 10% of Physical Damage as Life
(10-20)% chance to cause Bleeding on Hit
+2 more modifiers
The Eternal Spark
Focus
Req. Level 1
(50-70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20-30)% to Lightning Resistance
+2 more modifiers
The Everlasting Gaze
Amulet
Req. Level 1
+(40-60) to maximum Mana
(40-60)% increased Mana Regeneration Rate
Gain (4-6)% of maximum Mana as Extra maximum Energy Shield
The Fall of the Axe
Charm
Req. Level 1
Grants Onslaught during effect
The Fallen Formation
Body Armour
Req. Level 1
(100-200)% increased Armour and Evasion
+(20-30) to Strength
+(20-30) to Dexterity
+3 more modifiers
The Flesh Poppet
Talisman
Req. Level 1
(90-120)% increased Physical Damage
(7-13)% increased Attack Speed
+(7-13) to all Attributes
+4 more modifiers
The Gnashing Sash
Belt
Req. Level 1
(15-35)% increased Flask Life Recovery rate
+(17-23)% to Chaos Resistance
Lose 5% of maximum Life per second
+1 more modifiers
The Grand Project
Tablet
Req. Level 1
Precursor Tower Maps
Completing the Tower makes all nearby Maps accessible
The Hammer of Faith
Two Hand Mace
Req. Level 1
(300-350)% increased Physical Damage
10% reduced Attack Speed
+10% to all Elemental Resistances
+2 more modifiers
The Hollow Mask
Helmet
Req. Level 1
+(60-80) to maximum Life
15% additional Physical Damage Reduction
-10% to all Elemental Resistances
+1 more modifiers
The Infinite Pursuit
Boots
Req. Level 1
10% increased Movement Speed
(100-150)% increased Armour
+(80-100) to maximum Life
+2 more modifiers
The Knight-errant
Boots
Req. Level 1
10% increased Movement Speed
(30-50)% increased Armour and Evasion
+(30-50) to Stun Threshold
+2 more modifiers
The Last Flame
Relic
Req. Level 1
Zarokh, the Temporal drops Temporalis
Absorbed
Maximum Honour is 1
+2 more modifiers
The Last Lament
Crossbow
Req. Level 1
(250-300)% increased Physical Damage
(10-20)% increased Attack Speed
(60-40)% reduced Reload Speed
+3 more modifiers
The Lethal Draw
Quiver
Req. Level 1
(5-10)% increased Attack Speed
Gain 5 Life per Enemy Hit with Attacks
(15-25)% chance to Pierce an Enemy
+1 more modifiers
The Mutable Star
Body Armour
Req. Level 1
(100-150)% increased Armour and Energy Shield
(50-100)% increased Energy Shield Recharge Rate
(25-35) Life Regeneration per second
+3 more modifiers
The Ordained
Spear
Req. Level 1
(243)% increased Physical Damage
Adds 1 to (209) Lightning Damage
+(6.47)% to Critical Hit Chance
+2 more modifiers
The Pandemonius
Amulet
Req. Level 1
+(50-100)% to Cold Resistance
Penetrates 75% Cold Resistance
Blind Chilled enemies on Hit
The Peacemaker's Draught
Relic
Req. Level 1
Zarokh, the Temporal drops an additional Barya
Your Defences are zero
This item is destroyed when applied to a Trial
The Prisoner's Manacles
Gloves
Req. Level 1
(200-300)% increased Armour and Energy Shield
+100 to maximum Life
100% increased Attribute Requirements
+4 more modifiers
The Rat Cage
Body Armour
Req. Level 1
(100-150)% increased Evasion Rating
+300 to maximum Life
25% reduced Attribute Requirements
+1 more modifiers
The Raven's Flock
Staff
Req. Level 1
(14)% increased Cast Speed
+(24) to Intelligence
Minions deal (111)% increased Damage
+2 more modifiers
The Remembered Tales
Relic
Req. Level 1
Zarokh, the Temporal drops Blessed Bonds
Cannot have Boons
This item is destroyed when applied to a Trial
The Road Warrior
Body Armour
Req. Level 1
+(10-15) to all Attributes
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
+2 more modifiers
The Searing Touch
Staff
Req. Level 1
(80-120)% increased Fire Damage
(10-20)% increased Cast Speed
100% increased Flammability Magnitude
+1 more modifiers
The Sentry
Quarterstaff
Req. Level 1
No Physical Damage
Adds (25-32) to (40-50) Fire Damage
+(30-50) to Accuracy Rating
+3 more modifiers
The Smiling Knight
Helmet
Req. Level 1
(150-200)% increased Armour and Evasion
+(50-100) to Accuracy Rating
(15-25)% increased Critical Hit Chance
+1 more modifiers
The Surrender
Shield
Req. Level 1
(40-60)% increased Block chance
(150-200)% increased Armour
+(150-200) to Stun Threshold
+1 more modifiers
The Three Dragons
Helmet
Req. Level 1
(40-60)% increased Evasion and Energy Shield
+(10-20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Flammability and Ignite Magnitudes
+2 more modifiers
The Unborn Lich
Staff
Req. Level 1
(60-80)% increased Desecrated Modifier magnitudes
<Lich's Desecrated prefix>
<Lich's Desecrated suffix>
+10 more modifiers
The Unleashed
Body Armour
Req. Level 1
(183)% increased Armour and Energy Shield
100% increased Spell Damage
+(17) to Strength and Intelligence
+2 more modifiers
The Vertex
Helmet
Req. Level 1
Has no Attribute Requirements
(100-150)% increased Evasion and Energy Shield
(20-30)% increased Critical Hit Chance
+1 more modifiers
The Vile Knight
Helmet
Req. Level 1
(60-100)% increased Armour and Evasion
+(75-125) to Accuracy Rating
(10-15) Life Regeneration per second
+1 more modifiers
The Wailing Wall
Shield
Req. Level 1
10% reduced Movement Speed
(100-150)% increased Armour
+(100-150) to Stun Threshold
+1 more modifiers
The Whispering Ice
Staff
Req. Level 1
+(5-7) to Level of all Cold Spell Skills
(20-10)% reduced Cast Speed
(5-10)% increased Intelligence
+2 more modifiers
The Wicked Quill
Wand
Req. Level 1
(60-100)% increased Spell Damage
+(60-100) to maximum Mana
+(7-13)% to Chaos Resistance
+1 more modifiers
Thief's Torment
Ring
Req. Level 1
(30-40)% increased Rarity of Items found
+(10-15)% to all Elemental Resistances
Gain 25 Life per Enemy Hit with Attacks
+3 more modifiers
Threaded Light
Focus
Req. Level 1
(50-70)% increased Energy Shield
(30-40)% increased Mana Regeneration Rate
20% increased Light Radius
+1 more modifiers
Thrillsteel
Helmet
Req. Level 1
Onslaught
Thunderfist
Gloves
Req. Level 1
(1-111)% increased Evasion and Energy Shield
(1-11)% increased Attack Speed
+(1-33)% to Lightning Resistance
+2 more modifiers
Thunderstep
Boots
Req. Level 1
(10-20)% increased Movement Speed
(40-60)% increased Evasion Rating
+(3-5)% to Maximum Lightning Resistance
+1 more modifiers
Tidebreaker
Two Hand Mace
Req. Level 1
(120-150)% increased Physical Damage
+(2-3) to Level of all Melee Skills
+(20-30) to Intelligence
+2 more modifiers
Titanrot Cataphract
Body Armour
Req. Level 1
(400-500)% increased Armour
(15-30)% increased Strength
10% reduced Dexterity
+2 more modifiers
Trampletoe
Boots
Req. Level 1
15% increased Movement Speed
(50-100)% increased Armour
50% increased Attribute Requirements
+1 more modifiers
Treefingers
Gloves
Req. Level 1
(30-60)% increased Armour
Adds (6-10) to (12-16) Physical Damage to Attacks
5% reduced Attack Speed
+3 more modifiers
Trenchtimbre
One Hand Mace
Req. Level 1
Adds (13-15) to (22-25) Physical Damage
(20-30)% increased Attack Speed
+(1-2) to Level of all Minion Skills
+1 more modifiers
Trephina
Two Hand Mace
Req. Level 1
Adds (12-15) to (22-25) Physical Damage
(10-15)% increased Attack Speed
Causes (30-50)% increased Stun Buildup
+1 more modifiers
Twisted Empyrean
Two Hand Mace
Req. Level 1
(94)% increased Physical Damage
Adds (166) to (372) Cold Damage
+(319) to maximum Mana
+4 more modifiers
Tyranny's Grip
Spear
Req. Level 1
(150-200)% increased Physical Damage
(15-10)% reduced Attack Speed
+(15-30) to Strength
+3 more modifiers
Umbilicus Immortalis
Belt
Req. Level 1
(40-30)% reduced Flask Effect Duration
+(20-30) to Intelligence
Minions have (20-30)% increased maximum Life
+3 more modifiers
Undying Hate
Jewel
Req. Level 1
Glorifying the defilement of (79-30977) souls in tribute to (Amanamu-Ulaman-Kurgal-Tecrod-Kulemak)
Passives in radius are Conquered by the Abyssals
Desecration makes this item Unstable
+2 more modifiers
Unforeseen Consequences
Tablet
Req. Level 1
Map contains (14-18) additional Abysses
Map is overrun by the Abyssal
(4-6) additional Rare Monsters are spawned from Abysses in Map
Ungil's Harmony
Amulet
Req. Level 1
+(30-50) to maximum Life
+(30-50) to maximum Mana
(100-200)% increased Critical Hit Chance
+2 more modifiers
Valako's Roar
Charm
Req. Level 1
(30-40)% increased Charges gained
Grants a Frenzy Charge on use
Valako's Vice
Gloves
Req. Level 1
(50-100)% increased Armour and Evasion
(5-10)% increased Attack Speed
+(20-30) to Strength
+3 more modifiers
Veil of the Night
Helmet
Req. Level 1
50% increased maximum Life
+(10-20) to all Attributes
40% reduced Light Radius
+1 more modifiers
Venopuncture
Ring
Req. Level 1
Adds (5-7) to (9-13) Physical Damage to Attacks
+(20-30) to Strength
All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
+3 more modifiers
Ventor's Gamble
Ring
Req. Level 1
+(0-80) to maximum Life
+(0-20) to Spirit
(-25-25)% increased Rarity of Items found
+3 more modifiers
Vigilant View
Ring
Req. Level 1
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
(10-20)% increased Rarity of Items found
+3 more modifiers
Vis Mortis
Body Armour
Req. Level 1
(70-100)% increased Energy Shield
+(70-100) to maximum Mana
Minions have 50% reduced maximum Life
+1 more modifiers
Visage of Ayah
Helmet
Req. Level 1
(50-80)% increased Energy Shield
(10-15)% increased Rarity of Items found
(20-30)% increased Critical Hit Chance
+2 more modifiers
Visions of Paradise
Tablet
Req. Level 1
If Map was not previously Irradiated, completing Irradiation instead
Voices
Jewel
Req. Level 1
Allocates (2-4) Sinister Jewel sockets
Voll's Protector
Body Armour
Req. Level 1
(150-200)% increased Armour and Energy Shield
25% reduced maximum Mana
+(13-17)% to Chaos Resistance
+1 more modifiers
Voltaxic Rift
Bow
Req. Level 1
Adds 1 to (300-500) Lightning Damage
(10-15)% increased Attack Speed
100% of Converted to Chaos Damage
+1 more modifiers
Waistgate
Belt
Req. Level 1
+(50-80) to maximum Life
+(50-80) to maximum Mana
(20-30)% increased Flask Life Recovery rate
+2 more modifiers
Wake of Destruction
Boots
Req. Level 1
10% increased Movement Speed
(30-60)% increased Armour and Energy Shield
Adds 1 to (30-50) Lightning damage to Attacks
+1 more modifiers
Wandering Reliquary
Body Armour
Req. Level 1
(50-100)% increased Armour
+(40-60) to maximum Mana
+(10-20) to Strength
+2 more modifiers
Wanderlust
Boots
Req. Level 1
20% increased Movement Speed
+(10-20) to maximum Energy Shield
+5 to Dexterity
+1 more modifiers
Waveshaper
Body Armour
Req. Level 1
+(100-200) to maximum Energy Shield
+(20-40) to Spirit
+(25-35)% to Fire Resistance
+4 more modifiers
Whisper of the Brotherhood
Ring
Req. Level 1
(5-10)% increased Skill Speed
+(10-20) to Dexterity
(25-35)% increased Mana Regeneration Rate
+1 more modifiers
Widow's Reign
Body Armour
Req. Level 1
(100-150)% increased Armour and Evasion
+(100-150) to maximum Life
+(17-23)% to Chaos Resistance
+3 more modifiers
Widowhail
Bow
Req. Level 1
(150-250)% increased bonuses gained from Equipped Quiver
Window to Paradise
Shield
Req. Level 1
(60-120)% increased Armour
+(60-100) to maximum Mana
+(10-15)% to all Elemental Resistances
+2 more modifiers
Windscream
Boots
Req. Level 1
(10-20)% increased Movement Speed
(50-100)% increased Energy Shield
+(10-20) to Intelligence
+2 more modifiers
Wings of Caelyn
Helmet
Req. Level 1
+20 to Armour
(5-15)% increased Rarity of Items found
+(20-30) to Dexterity
+2 more modifiers
Winter's Bite
Dagger
Req. Level 1
No Physical Damage
Adds (8-10) to (15-18) Cold Damage
Freezes Enemies that are on Full Life
Wondertrap
Boots
Req. Level 1
(10-20)% increased Movement Speed
+(30-50) to maximum Energy Shield
+(10-20) to Strength
+3 more modifiers
Wraeclast Besieged
Tablet
Req. Level 1
Breaches expand to at least 20 metres in radius
Breaches remain open while there are alive Breach Monsters
Breaches in Map have (-20-10)% increased Monster density
Wulfsbane
Shield
Req. Level 1
+(40-60) to maximum Life
+(10-15) to Strength
+(60-80) to Stun Threshold
+1 more modifiers
Wylund's Stake
One Hand Mace
Req. Level 1
Adds (4-6) to (8-10) Physical Damage
Adds (4-6) to (8-10) Fire Damage
+(10-20) to Strength
+3 more modifiers
Xoph's Blood
Amulet
Req. Level 1
(10-20)% increased maximum Life
+(50-100)% to Fire Resistance
Enemies in your Presence have -25% to Fire Resistance
Yoke of Suffering
Amulet
Req. Level 1
+(10-15)% to all Elemental Resistances
(15-30)% increased Elemental Damage
Enemies take (15-20)% increased Damage for each Elemental Ailment type among
+2 more modifiers
Yriel's Fostering
Body Armour
Req. Level 1
(100-150)% increased Evasion Rating
+(80-120) to maximum Life
+(10-30) to Spirit
+3 more modifiers
Zerphi's Genesis
Belt
Req. Level 1
+(10-30) to Strength
Corrupted Blood cannot be inflicted on you
50% of charges used by Life Flasks
+1 more modifiers
Zerphi's Serape
Body Armour
Req. Level 1
(60-80)% increased Evasion and Energy Shield
+(40-60) to maximum Mana
50% increased Attribute Requirements
+3 more modifiers